You are here

education

Date: 11.15.2016
The U.S. tech economy faces a critical shortage of talent and continues to fail to draw women to the ranks. Nearly a half million new computing jobs were created in 2015, but only 40,000 new computer science graduates entered the workforce, according to Accenture, the global professional services company.  Women may account for 47 percent...
Date: 04.14.2016
With the advent of film, radio, television and the internet, public figures have heralded the transformative impact of each technology on American education. This point is underscored in the Pew Research Center study, “Lifelong Learning and Technology.” While Pew primarily looks at Americans’ use of the internet and mainstream...
Date: 03.29.2016
Through the ConnectALL Initiative, President Obama recently pledged to connect 20 million more Americans to broadband by 2020. As this effort seeks to broaden adoption among audiences who have historically lagged behind, new data from the National Telecommunications and Information Association (NTIA) indicates that key demographics have made...
Date: 03.11.2016
Fostering greater diversity across the technology workforce remains a challenge, as mentioned in a previous USTelecom blog discussing the lack of women in STEM positions. For women, this issue is particularly poignant, as SmartAsset analysis underscores. Based on Census Bureau data of 58 of the largest U.S. cities, SmartAsset concluded that women...
Date: 04.07.2015
The proliferation of apps and on-the-go online connectivity continues to drive smartphone adoption and engagement. According to a new Pew Research Center report, 64 percent of American adults now own smartphones — up from 35 percent in 2011. Key findings from this study show that a wide range of owners from diverse demographic backgrounds...
Date: 03.11.2015
In an effort to increase wages in an otherwise recovering economy, the President announced a renewed focus on high tech jobs training and hiring. The President’s TechHire initiative calls on more than 300 employers, educational institutions, and local governments to help train and hire low-skilled workers in tech fields such as software...
Date: 03.04.2015
Video games are often viewed as entertainment, but several initiatives underway aspire to make them something more: an education tool capable of changing behaviors for the better. According to The Washington Post, gamification is being used to encourage consumers to moderate their energy consumption habits. In a recent study of 22 separate...
Date:
USTelecom is the nation's leading trade association representing and promoting the interests of its members, broadband service providers and suppliers for the telecom industry. Our diverse member base ranges from large publicly traded communications corporations to small companies and cooperatives – all providing advanced communications...